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The Indigo League ([personal profile] indigo_league) wrote in [community profile] the_plateau2022-11-13 12:38 am

Fourth Wall info post

Fasten your seatbelts, because it is (almost) time for yet another Victory Road Fourth Wall!



From Friday the 25th to Sunday the 27th, Victory Road will once against be breaching its containment walls, dragging friend and foe alike into a maelstrom of weirdness and pokemon shenanigans. For three days, the regions of Johto and Kanto will be saying goodbye to the laws of physics and common sense, and instead be ruled by the capricious whims of, well, whoever it is that causes these weird weekends to happen. We don't know who it is. Do you?

In any case, during this weekend, not only your characters will be dealing with a heap of nonsense, but people from outside the game can also take a little stab at having some pokemon fun. In this info post, we will have a little Fourth Wall glossary for anyone who hasn't experienced one of these weekends before, but as is so common with these weekends, there will also be a little special going on this time. So, there also be a separate FAQ to answer your questions regarding that.

We figured that people might want a little bit of additional time to digest (and come up with plans!) for this Fourth Wall's special twist, which is why this FAQ will be going up a bit early, giving you all a chance to read over everything and ask any questions that you might have.


For more information, please read our little Fourth Wall FAQ

What is a Fourth Wall Event?
A Fourth Wall event is an in-game event where people from other games, random characters, even players themselves, just randomly interact with your characters. It's a literal breaking of that invisible "fourth wall" that separates the game-verse from... the rest of the internet. It’s meant to be a silly and fun time though all kinds of CR can take place during it.


How do you participate?
In short, a character makes a post in the comm or a top-level in the mod-posted catch-all and others tag it. Feel free to just tag around if you don’t want to start a thread of your own. You do not have to stick to your in-game character accounts during this event; you can use characters from other games, crack accounts, player accounts, etc to play!


What kind of characters can participate?
Anything and everything, from AU’s to characters from other DW games, ponies, disembodied heads, zombies, Arceus with a saddle, the players, Hello Kitty, and the list goes on...


What about characters coming in, can they have a Pokémon too?
Sure thing! You can bring in any Pokémon from any generation and challenge whoever you want for however much you want. Feel free to knock down or burn down anything. Ride Arceus into battle wearing nothing but a pineapple on your head. It's all good!

Current players are also allowed to have whatever else they want in their party, but all Legendaries will depart after the weekend is over. No keeping the Groudon that followed you home!


Can my character catch Pokémon to KEEP during the event?
Yes, they may! Feel free to saddle your character with some odd Pokémon they weren't expecting to have like a surprise Magikarp appearing inside their backpack.

There are some exceptions-- Pokemon not listed on the availability pages (Johto, Kanto, Sevii) cannot be kept after the event. For example, your character may encounter a wild Chansey in Lavender Town and keep their new friend, but you would not be able to catch and keep Articuno.

Characters also may not keep Pokemon that were given to them by visiting characters-- feel free to get vague and wibbly-wobbly about how a shockingly similar wild Pokemon (as long as it's on the Availability List!) wound up in your character's possession, but nothing that a visiting character gifts to a resident one will stick around once the weekend is over.

We’re also trusting that players will keep this reasonable, and stick to just one or two Pokemon to keep after the event.


Would my non-human character remain in their VR form for the event? What about powers?
Up to you! Your character can return to their original form, powers intact, or whatever you like! Have fun.


What about the environment?
With all the strange things going on, feel free to have your characters experience anomalies while they are travelling. Routes that took days to travel before can now be crossed in minutes. Characters can suddenly find themselves waking up in a different city altogether! If your character is far from where they started out when the event ends, feel free to have them remain there!


Can my character keep items they find during the Fourth Wall?
If this item is normally easily obtainable in the world of the game, like a Pokeball from the store or some choice rare berries, then yes. The exception to this is that we don’t want people keeping rare items or TMs.

Items like a new house that didn’t previously exist on their street, twenty Masterballs, a car, or piles of rubies that appeared during the event can not be kept. This includes items they may have had access to using their abilities or interacting with the warping environment, or any items from home they didn’t already have with them. They will all disappear at the end of the event!


Will my character remember the event once it’s over? What about previous Fourth Wall events?
It is up to you if your character’s memory suddenly becomes clear and they remember previous Fourth Walls during the span of the event.

Once the event ends, your characters’ memories will be somewhat fractured and mixed up. Recalling the events of the weekend will feel like recalling an especially vivid dream, but they are true memories. If you need a number for reference, figure that a character can remember about 80% of what happens during this three-day period.


What happened to those three days our characters mysteriously lost?
There's still no explanation for that one. The Professors won't even be reachable for a few days; don't expect them to answer your calls. To make it worse, you may not be where you were last...


Does this count for the activity check?
Fourth wall threads and posts carried out by characters who are current residents of VR are fair game for AC. Fourth-wallers and AU versions of a character currently in VR (for example, the same character played as from a different canonpoint, etc) do not count towards AC, even when played by the same player.


What if I just arrived and haven't made an in-character introduction post yet?
Feel free to arrive in the middle of the event! Your character will probably just be that much more confused. You may also hold off until after the event if you wish, in order to not become lost in the confusion.


What if I don't want to participate?
Fourth Wall is not a required event. However, it does affect the game's setting, so logging would have to be backdated or forward-dated to before or after the fourth wall. If you choose not to participate, your character may enter a glitch or be asleep during the event. They will still lose three days’ time and be disoriented like everyone else.


I have a different question…
No worries! Just comment here and we’ll get on that!










So, what is the twist this time?
Geography during the Fourth Wall weekends has always been pretty wonky. You walk outside, and suddenly you are in a different city. You open a door, and it leads to someone else's closet. These phenomena are weird, but have become somewhat expected over the years. Not that that makes them any less annoying when you are trying to find your way around!

However this Fourth Wall, while your characters are travelling around, they might come across areas that look completely unlike anything that has ever been present in these regions. Turning a corner in Goldenrod City, might suddenly lead to... an icy compound? A whole castle has suddenly appeared in Viridian City! There is a whole-ass wall around Pallet Town?!

Yes, as you might have figured out by now, during this Fourth Wall, in addition to the normal sights of Johto and Kanto, characters (both VR ones and visiting alike) will be able to stumble into areas and settings straight out of your characters' home worlds. Any places that your characters have been wanting to see? Or conversely, really been glad to be rid off? Well, (un)fortunately, this weekend, they might be stumbling right back into them.

Of course, there are a few limitations which we will go over in this FAQ.


So, which places from my characters' homeworld can show up?
Essentially, any area or building your character is familiar with can show up here in VR. Though please note that for our purposes, familiar with means that it is a place or area they have visited before. If it some place they've only heard off, it cannot appear. Similarly, if your character has visited a certain location, but not all of it, then only the parts they have visited can show up here.


Can a place that is destroyed still show up here?
Yes, that is absolutely fine! Just as long as it is some place your character has visited before, it can appear here, even if said place or building is now destroyed.


Will the places be populated?
The locations that show up here will not be populated. Any plant-life will be there, of course, but the people and animals that might otherwise have inhabited those places are either completely missing or have been replaced with pokemon. So, if the location your character remembers had large bears roaming around in it, they might find that during the Fourth Wall, those bears have been replaced by Ursaring.


Do spaceships count as viable locations?
Yes. Depending on the size of the ship in question, characters might either find someone's rust bucket of a Razor Crest just parked in a clearing like that is normal, or if the ship is extremely large, they'd just suddenly find themselves in a corridor on the ship -- as in, walk outside the pokecentre and suddenly you are on the Enterprise.


Is there is limit to how many locations can show up?
No. Go wild!

We will say that only the player whose character actually belongs to said canon can introduce specific locations into the Fourth Wall. This can either be done via introducing the location in your top level, or if you'd like to give people free reign to visit certain locations even without your character present, you can post all relevant information on said locations in this post (we'll make a separate top level for that) and then once the Fourth Wall rolls around, people can freely stumble into said places.

It is completely up to you if you want to make a certain location free to use or if you'd rather keep it contained to your top level.


Can visiting characters also add locations?
They can in their top levels, but to keep things from getting too out of control, they cannot add these locations as free-to-use ones here in this post. Essentially, if someone wants to toss Captain Picard onto the Fourth Wall, he could have the Enterprise available as a location in his top level. But because Picard isn't normally part of VR, the Enterprise couldn't be posted here.


I have another question!
Feel free to ask it down below and we will get to it ASAP. Please note that there will be a specific comment to ask questions in, so please put your questions there. The rest of the post will be available for people to plot, so we won't be monitoring that!
outofsynth: (oh it was beautiful magical)

The Finite Train

[personal profile] outofsynth 2022-11-15 01:13 am (UTC)(link)
Need a quick hop across the region? Why not come aboard this convenient train that's suddenly appeared? Before boarding, the appearance of the train will change depending on what you want/need from it. Hoping to get to Olivine? There'll be a sign saying that's where it's going. Want to get back home? Same deal, though of course it wouldn't actually be able to get you there. If you're looking to see a regular train that's what it'll be, but it can appear like anything so long it's noticeably a train. Heck, you can see it as Thomas the Tank Engine if that's what would be most enticing.

Once you're actually on board, though, the outside sections will always look like this. That said, the train will function fairly differently from how it would in its own dimension. You cannot get into the driver's car. Min's never been there. There will only be six cars total, and most of the doors between cars will be unlocked. It will also stop and start as you please, so you can just get off whenever!

The Iceberg Car:

Despite the name, in its default state it is not an iceberg. It's not even cold! It's a slightly futuristic city, of which you'll only be able to explore one singular street.

There is a strange, thermostat like device on the vending machine that when turned will either move the time of the car further into the past, or forward into the future. This device is not moveable in any era, so no one will be able to remove it from the car. In this era the arrow points directly to the central line.

Pokémon Available: Elgyem, Beeheyem, etc... basically anything resembling aliens of the little green men variety.

Turning the dial to the farthest left will result in a rocky, lava covered landscape. You can't move far here. It's extremely dangerous, and pretty much everything is blocked off by lava. Perhaps it's better to move on?

Pokémon Available: Slugma, Magmar, Camerupt, etc... mostly fire and rock types who seem like they'd be at home on a volcano!

Next up is a forest. The trees and fauna all seem very large here, but most of the wildlife is extremely calm. Most of the wildlife. There is the occasional Pokémon here that will seem irrationally angry. Try and avoid them! They won't stop chasing you.

Pokémon Available: Grookey, Primeape, Slakoth, etc... it's mostly primates that have made their home here, but you could stumble across anything you'd expect to find in a jungle or rainforest.

The next setting will finally bring you to an iceberg. It's very pretty, but also very cold!

Pokémon Available: Cubchoo, Eiscue, Dewgong, etc... ice types by and large.

There is only one era on the right side of the dial. A vast desert, with little else there but sand and bones.

Pokémon Available: Reuniclus, Orbeetle, Sandile, etc... this place is sparsely populated, but the Pokémon who are here tend to either be regarded as highly intelligent, or well suited to the desert life.


Old West Car:

This car takes on the appearance of a small, Old West town populated by... bugs? There are a lot of bugs here for some reason. The only buildings you can enter are the Tea Saloon, which seems very sophisticated on the inside, and the jail.

Pokémon Available: Weedle, Ledyba, Kricketune, etc... again, lots of bugs here! Some of them even have little cowboy hats. If you visit the Tea Saloon, you may be lucky enough to see the occasional Glameow!


Pig Baby Car:

You will find yourself in a giant kitchen, filled with floating utensils and various other pieces of kitchen equipment. You can jump up to any of the layers, even the upside down ones, and everything will still seem the right way up. Gravity is very drunk here, but you'll be fine. If you want to cook, you can! There's plenty of ingredients, but you will have to struggle with equipment much larger than you are.

Also, there is no butter. Don't waste your time looking.

Pokémon Available: Vanillish, Alcremie, Swirlix, etc... food themed Pokémon thrive here. Dynamaxed pig Pokémon and the occasional (regular sized) Miltank seem to be drawn to the huge high chair next to the counter.


Puzzle Box Car:

This is the only locked car on the train. If you want to get out, you will have to solve this very complex puzzle to open the door.

Pokémon Available: There are no Pokémon in here. The car remains soulless and empty.


Astro Queue/Party Car:

Outside, this car is a small hunk of rock in the middle of space. An oddly shaped tower stands surrounded by space suits lined up on conveyor belts that occasionally shift forward. If you want to get up to the upper layers, try the portals! Just be careful not to fall off. It's better not to disturb the suits as they are easily knocked over, and inside are the skeletons of the astronauts who occupied them.

It's not all dull, though. Music pulses from the building in the middle, and if you dig deep you can find a strange, green goo. It's perfectly safe, and can even be used to make fun crafts as it crystallises fairly quickly once exposed to air.

Once you've had enough, feel free to venture inside the tower. After passing the foyer, it appears to be a a fairly typical house party. Just with floating couches to give the dance floor maximum space. The party is booming! Inside you can hardly move for all the Pokémon living it up.

Although you can't go upstairs, there is a bathroom, and a green room beneath the stage. Both of these are a little quieter if you need some breathing space.

Pokémon Available: Cubone, Clefairy, Muk, etc... it's a party, so everyone's invited! That said it seems to tend towards aliens and Pokémon with some sort of affinity for music.


Art Gallery Car:

Boy, it sure is cold in here. It feels like someone's cranked the AC up to max. Aside from that it's mostly a fairly typical art gallery. You may visit the upper and side areas if you wish.

Pokémon Available: Binacle, Aipom, Mr. Mime, etc... the Pokémon here all seem to have fairly prominent hands for some reason...
Edited 2022-11-24 15:14 (UTC)