dreamsofahero: (generic back of head shot)
Sion Astal ([personal profile] dreamsofahero) wrote in [community profile] the_plateau 2017-11-11 05:53 am (UTC)

I'm gonna be as concise as possible here and just hit the main points, because you're making a lot of wrong assumptions.

1. This isn't D&D, but if you've ever run both any tabletop campaign and a journal or forum-based game (and I've done both) you'd know that the same basic principles apply. I use D&D as an example because it's old and has been around and discussed for literally decades, which means it's a great place to look for ideas and resources.

2. Yes, I have modded games, as well as run events in others, including extremely fast-paced and high-participation events. I've been around this scene a long time and done a lot, so I speak from first-hand experience.

3. It's a mod's job to keep game info up to date. This includes taken lists, info pages, and so on. There's a hierarchy involved yes because no one can do everything, but it's still a responsibility. Not even the drops/taken pages have been regularly updated, and that's vital to any game as that's where players go to see what characters they can app in the first place. Also, if there's going to be delays? A simple "hey, we're working on x, it won't be available for y time tho because reasons" suffices. Communication.

4. According to the latest activity check responses, VR has 35 players. Possibly 37 if the two on hiatus for last month didn't check in. 55 characters total are listed on the taken pages. So no, the game does not have "a much larger playerbase" and in fact easily meets EMP's criteria for a "Small Game".

5. I never meant to imply that Darkari had to be used. Just that it was a possible alternative to "oh, the wild pokemon for some reason are annoyed and doing things that not even the players' pokemon could". I offer suggestions because, as a rule, I don't believe in criticizing without offering possible solutions whenever possible. I'm not insisting they necessarily be used.

6. The Type: Null issue was a very specific matter that I was frankly very upset with how it had been handled at all stages for a number of reasons.

7. I only post comments like this because I don't believe in whining to friends and never telling people what I take issue with. It isn't fair to the mods for me not to speak up. My intent isn't to be negative, but the problem is, this was exactly the issue that upset many players (myself included) with the previous mods, so needless to say I'm not happy to see the cycle continue. Especially since, as I tried to make clear, I'm willing to help and I'm sure other people are. But there's no clear channels for communication, there hasn't been a general state of the game feedback post to use, so my options are terribly limited.

8. I completely understand where the mods are coming from in terms of being players as well. Hence why I try to offer a benefit of the doubt and acknowledge that I'm describing only what it appears to be. But, as I said, without communication, I can't know otherwise. So as much as anything I'm asking that the mods just be more open so that there's no need for players to start wondering and jumping to false conclusions. That's bad for everyone.

9. Again, this is a small game and I'm not asking that the mods do everything under the sun, just, y'know, be on top of the basic necessities. I want this game to work, but I have a very hard time recommending it to friends when there's so many inconsistencies and opaqueness.

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