dreamsofahero: (telling it straight)
Sion Astal ([personal profile] dreamsofahero) wrote in [community profile] the_plateau 2017-11-11 07:40 pm (UTC)

It's... really not that large though even then? I don't see where you're getting that it's large for mod involvement, especially using murdergames (which tend to be plot/event heavy and thus extremely involved on the mods' part) as a comparison of something "smaller". And by "teamnesia" I mean the murdergames like Sabra La Tau, Kyriakos, and... I think there was another major one I'm forgetting, but games that both have large character casts (8 teams of 4-6 characters each is usually what they start with and it only goes up from there) combined with strict character limits (most players only play 1, maaaaybe 2 characters) with the result that the game is hugely skewed towards a high playerbase for the number of characters present.

But those games, as I said, skew to a low character to player ratio. We're dealing with fewer than 40 players total. And no one ever said the mods had to be monitoring each and every thread! I have no idea where you got this idea. Skimming threads at random, or having a check-in for people who want their threads considered, are entirely viable and recommended options. And in my experience from running participation-intensive events, it really doesn't take that much time to just periodically glance at the obviously active threads and pick a good spot to jump in. Part of event running typically implies that the person running either isn't participating, or is participating at a minimum, because their priority is, well, running said event.

That said, purely subjectively and based on past experience, monitoring ~25 threads or so for a time-limited event to occasionally pop in with periodic comments sounds downright easy. Easier for sure than having to actively be involved in about a dozen threads as some games I've been in before (such as IC Cry Wolf events) have required. So sorry, but I don't agree. At all. If the event is designed and intended to run without guidance? That's perfectly fine! But if the event requires NPC participation and interaction, it can't run without that part being done. If that's not feasible to do, then that sort of event probably isn't a good idea.

And yes, I've brought critique before. It's not meant to nitpick, but the problem is, many of the things that have been discussed before? Haven't been addressed. The bare minimums of game maintenance haven't always been met. I don't believe it's nitpicking to follow up on something like this, or to express my views if I'm particularly upset or frustrated with something, because if I say nothing, how will the mods know what their players feel? They aren't psychic, and I refuse to be that person who just whines in a personal journal/plurk/whatever about someone, without ever letting them know what bothers me and why or otherwise clearing up the situation.

And let me make it completely, 100% clear: I want this game to be successful. It's a great game that I've enjoyed for a long time, but it's also been suffering for a lot of reasons. Some of them have been fixed, others haven't. I don't think that staying quiet and suffering in silence is beneficial for me, or the mods, or the game as a whole. It doesn't guarantee that I'm necessarily right, but I can say for a fact that I know I'm not the only person who feels this way on the issue, as at least one player approached me in private about it after I made my initial comment.

I will note though, that while last night I was sleepy enough to shrug it off, looking back on this now, to be perfectly frank, your comments are coming across to me almost more like a personal attack rather than simply expressing disagreement. I'm going to go with the benefit of the doubt and assume that wasn't the intent, but I could certainly see it being construed as such. Again, my comments and feedback are ultimately directed towards the mods and no one else--others are free and welcome to add their agreement or disagreement to it and reasoning thereof, but it was only my intent to offer a critique and open discourse, no more and no less.

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