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The Indigo League ([personal profile] indigo_league) wrote in [community profile] the_plateau2022-10-07 12:33 am

Battle convention result!

Gather around, because it is time to find out who is the best battler in the entire game; who is the person who persisted round after round, defeating one opponent after the next to become the Victory Road (game, not location) champion?








And the winner is....!



Riku!


It wasn't an easy final fight, both opponents giving it their all, trading blow for blow, clever strategy for clever strategy, but when the dust settles (and the tricks run out), it is Riku who stands victorious, with Dirk Strider in second place!

And what about third?

The battle for third is no less hard fought between Emporio Alnino and Jean Kirstein. However in the end, and aided by a truly lethal Dragon Dance combo, it's Jean Kirstein who can lay claim to third place in this tournament. Congratulations Jean on being the highest ranking player who isn't an Aurora League champion!

But, of course, the accolades and applause doesn't just go to these three players. As the results are revealed (which includes a supercut of the tournament's finest moments), there is a big applause for every otherworlder who entered this tournament. Even those that didn't win, showed just how far they've come and how much they learned to understand about pokemon since coming here! And that too is worth some cheers.

Oh, but you didn't think we forgot about the prizes, right?



For coming in First, Riku will receive an Additional Mega-evolution stone of his choice. This stone will not count towards the normal limit (two for trainers, one for breeders) giving him even more options when it comes to mega-evolving his pokemon.

(like he needed even more power!)

In addition to his extra Mega-evolution stone, Riku will also receive P75.000. Don't spend it all in one place! Or do! Don't let us tell you what to do.





For coming in Second, Dirk Strider will receive an EXP-Share, as well as P50.000 to spend as he wishes!





For coming in Third, Jean Kirstein will receive an Multi-use TM of his choice as well as P25.000 to spend as he wishes! Also an invitation from the Elite Four to hurry up and come challenge them already!




Additionally, anyone who entered in the tournament will receive the TM Superpower, as well as a honourary badge, which lists your final ranking in the tournament.






Which concludes our first battle tournament in Victory Road in... nearly a decade? And at its conclusion, we'd love to share a few of our thoughts.

Because truly, we have been looking forward to running a tournament like this for a very long time! It's pokemon! Entering in tournaments and becoming the best (that ever was) is one of its corner stones. And yet, for a roleplaying game, such things can be very hard to organise in a both timely and fair matter.

What we want to say is that you've all truly blown us away with the level, as well as the creativeness of the strategies you submitted week after week. This was an event that took a lot of OOC time and effort, but you all came out with verve and made it one hell of an event to run. Running this sort of event, not only brought us so much joy and marvelling about how creative you all are, it also thought us mods a lot of things about pokemon we truly didn't know before!

Like, did you know that Substitute is truly the worst move ever? With how often its parameters have changed across the various generations, trying to find out what it does and doesn't block was truly a battle we did not expect to be fighting.

Also, did you know that non-damage dealing moves and status moves are not affected by type immunities? Because we sure didn't! Starting this tournament, we were certain a Dark type pokemon couldn't be hit by Hypnosis. Or that a ghost type pokemon would obviously also be immune to a normal status moves. Turns out... NOPE. Those can still hit and affect pokemon just fine! The things you learn while thirty tabs deep into Bulbapedia and Smogon matches to check what does and doesn't work.


In any case, we've learned a lot, both in terms of how creative you all are, how absolutely crazy pokemon rules are, and what little things we'd like to do different when we run another tournament like this in the future (such as setting everybody's pokemon to level 100 from the start, which really makes calculations so much easier). Because we'd certainly like to do this sort of event again in the future. And sooner than ten years, this time!

But first, we need a long, long break from Bulbapedia.

Still, what we'd love to hear is if you guys, especially the people who entered in the tournament, have any feedback for us. We have no idea when we'll be able to run something like this again (there is truly so much we want to do!) but when we do, we'd love to take everybody's ideas into account. So if you have any idea, feel free to drop them on this post.

And beyond that, please let put together another congratulations to Mega (Riku's player), Raile (Dirk's unfortunate host) and Otter (Jean's keeper) for becoming the best that ever was!



prayreturn: (twenty one;)

[personal profile] prayreturn 2022-10-07 03:23 am (UTC)(link)
As a bit of a techie (looks at my spreadsheets where I hope I'm not overstepping mods), I believe there's an added bonus to an 8-moveset limit. I'm actually not certain how many moves this method is limited to - but it's an interesting idea.

You could use Pokemon Showdown to simulate the battles, thus offloading a bit of the Googling. I imagine this would only be used as a base to decide how the battle goes, since mods would still need to discuss other factors, but they could follow the written strat and use it to see how our characters would act.

How? Basically, in the team builder, you choose Gen 8 National Dex AG, add the Pokemon, then go to Import/Export. You can then use this team when you challenge somebody - another mod, I would assume - in a Custom Game with Gen 8 Mechanics. This could also be used if people ask for a rough version of how the battle went - while it wouldn't dictate the results, it would also show how their strategies worked.

If this is used in the future, and the mods need help, I'm here as tech support, aha.

Also, if there is a limit to moves, I do believe that a player should be able to nominate one or two egg/tm/tutor moves per-Pokemon, but need to mostly rely on natural moveset. Since, for example, there are trainers who rely on rain teams, so don't want to nerf them by removing Rain Dance. But let's be real if Minfilia used her Audino, she'd be focusing on non-natural moves.
Edited 2022-10-07 03:24 (UTC)