meteorman: (100 | seem to go away)
Dr. Stanford Pines ([personal profile] meteorman) wrote in [community profile] the_plateau 2017-11-11 07:19 am (UTC)

Buddy, I play in Ryslig. I started playing in Ryslig almost three years ago, when it was much, much larger than it is now. I also know what a big game looks like and how much work goes into maintaining it. My point is that this game is big for the kind of mod involvement you seem to want. You want D&D level interactivity with a number of players no DM could take on and still be sane, in a format that doesn't lend itself to the mods knowing immediately what everyone is doing at all times. You want a game that has always been primarily make-your-own-fun SOL to be highly plot-intensive and it's just not going to happen, and has in fact been proven not to be this mod team's strong point -- and that's okay! The Dog Days event was an experiment. It didn't work out. Feedback was given. It is then the adult thing to do to move forward and move on as a player, with good faith that the mods will take that feedback to heart. And the October event showed that they did, with a noticeable lack of attempts to NPC and a plot that did not require any big mystery to be solved when the mods may not have been sure they could handle delivering on it.

The basics are being met. Lists are being updated on a schedule. Important game maintenance like AC and the Calendar go up on time. I don't understand what more you possibly want. You're also frankly wrong about nothing being done in favor of shiny new formatting. New information has been added. New pages have been drawn up. Information only mentioned in old events predating this modteam has been added to pages, most notably the NPCs. Your comparisons are insulting because it is insulting to compare a mod team that is slowly but surely delivering work and also trying to do new and interesting things to engage the playerbase (even if they don't always work) and dedicating a good chunk of their time to addressing your concerns, specifically, to a mod team that pretty much did not exist at all. You have zero faith in or respect for our current mods and it shows very plainly.

I also want to address something you said earlier, about mods responding to questions in the Discord: that's probably not a great idea. Questions need to go where everyone can see them and reference them later, not in a chat where they're easily lost. And I know you response to that will be that FAQ answers aren't given in a timely manner, but the fact remains these questions should still be asked there. Again, as someone who doesn't use the Discord primarily to avoid you and your attitude, I would never see that information. In fact, in Ryslig the mods have a policy of directing players who ask questions on Discord or Plurk to the FAQ for exactly that reason. It's not unreasonable or unprecedented.

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